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DragonRuby Game Toolkit

An intuitive 2D game engine. Fast, cross-platform, tiny, hot loaded. · By DragonRuby

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Recent updates

DragonRuby Hits v6.0
24
Celebration Time! With the release of v6.0, Ludam Dare 56 kicking off, and Rocky Mountain Ruby 2024 around the corner, DragonRuby Game Toolkit is free the next...
4 files
2023 Year End Review
1
19
With the year coming to a close, I wanted to provide a summary of all that’s happened with the engine in 2023 (168 releases since inception, 29 releases in...
4 files
Mid-year Update: Quacks, Steam Distribution, Sound Synthesis, and Pixel Arrays
8
Since we are halfway through 2023, I wanted to give y’all an update about what’s new with DragonRuby Game Toolkit. Quacks The Rubber Duck Dev Show is making...
4 files
DragonRuby 2023 Roadmap
14
Hey everyone we are coming close to starting new development for 2023. Before we jump into things, I wanted to let y’all know that the presentation I gave abo...
4 files
DragonRuby + Steam Deck
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11
DragonRuby Game Toolkit just released version 3.24. This marks the last major release of this year (large changes during the holiday season are usually a bad id...
4 files
3.0 RTM, Oculus VR, Indie Tier, and Black Friday Discounts
8
We’ve wrapped up this major release and a lot of great things are now available. DragonRuby Game Toolkit 3.0 Improvements You should see massive performance i...
4 files
Oculus Quest and DragonRuby
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5
Dragon Riders, We’ve been secretly working on a new capability of the game engine, and finally are to a point where we can share what we’ve done. DragonRuby...
DragonRuby Game Toolkit 3.0 GM Released
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8
DragonRuby Game Toolkit 3.0 GM (Golden Master) has been released. We are one step away from 3.0 going RTM (Release to Market). The GM release includes a couple...
4 files
112 topics · Next page · Previous page · First page
Topic
Last post
Fellow dragon riders, join the DragonRuby GTK Discord server: discord.dragonruby.org Please introduce yourself here!
started by DragonRuby Aug 05, 2019 Last page
57 replies
9,518 views
Is there a DragonRuby website that contains docs, tutorials, etc. ?
started by WaffleRuby May 11, 2019
2 replies
702 views
Is it currently possible to use the Sublime Text 3 Editor with the the Dragon Ruby Toolkit?
started by WaffleRuby May 17, 2019
1 reply
342 views
Is there currently spritesheet support for defining sprites and animations?
started by WaffleRuby May 15, 2019
4 replies
571 views
How does one compile a completed project to Android / iOS? Any docs with more info?
started by WaffleRuby May 11, 2019
4 replies
588 views
This looks awesome. The main 3 things I always worry about when picking up something new like this are: - Can you draw t...
started by Fluttermind May 08, 2019
2 replies
703 views
I do my best to try out every engine I come across, especially in the 2d space. I have a website dedicated to that fact...
started by iivii May 03, 2019
419 views
No replies yet
Is there sprite sheet support or will I need to export each frame of animation into its own file? Is there documentation...
started by kukoo Apr 30, 2019
1 reply
728 views
is there a free version available so I can try it out?
started by HHoney Software Apr 20, 2019
2 replies
1,151 views
This caught my eye. I love clear and minimal engines and I play with a lot of them. The big plus is definitely the suppo...
started by Gianmichele Apr 24, 2019
2 replies
863 views
Hi. I'm mostly interested in dragonruby as fast prototyping tool, so I have couple of questions: 1) Can it work with pop...
started by mmrnmhrm Apr 25, 2019
1 reply
891 views
Hi, I've been looking into the engine, in large part because of the use of Ruby and the livecoding capabilities. I just...
started by Fable Apr 24, 2019
2 replies
762 views
The presence of "font.ttf" hints at some sort of ability to load, like, "otherFont.ttf", but I see no evidence of such a...
started by Cube Drone Apr 23, 2019
3 replies
552 views
Does DragonRuby support HTML5 export? Is there anyway to make browser based game with this framework?
started by HHoney Software Apr 22, 2019
2 replies
474 views
Bug 1 - Resizing the window breaks text rendering, all labels stop rendering. Editing the code so it reloads does not ma...
started by Yoren Apr 20, 2019
3 replies
529 views
hi, are there some existing features implemented to control sounds ? f.e. volume level (global, some track), stop/start...
started by istruhlo Apr 22, 2019
1 reply
274 views
I don't want to make a new topic for every little thing I want to suggest, so I'll just start posting comments in this o...
started by connorshea Apr 20, 2019
14 replies
989 views
Is this a "light" version of a forthcoming full DragonRuby Game Toolkit, or just the label for the beta? What are the pl...
started by Charlie Tran Apr 21, 2019
2 replies
927 views
I've seen a lot of engines/platforms that are opensourced but still have a paid licensing model. Any plans to open this?
started by ryanford Apr 22, 2019
1 reply
572 views
I had hoped to create a nice helper with named parameters for creating sprites, so that you could do something like this...
started by connorshea Apr 20, 2019
3 replies
472 views
How does porting to consoles work out? Is it as simple as building for windows mac and linux?
started by HHoney Software Apr 20, 2019
1 reply
376 views