This is a simple Flappy Bird clone we wrote to show how to knock out a game quickly with DragonRuby Game Toolkit. This is 360 lines of Ruby code and a handful of PNG, OGG, and WAV files.

Press the spacebar to flap!

(Artwork and audio for Flappy Dragon created by Nick Culbertson. Thanks!)




Download 4 MB
Version 5 Jun 05, 2019
flappydragon-linux-amd64.bin 5 MB
Version 5 Jun 05, 2019
flappydragon-linux-raspberrypi.bin 5 MB
Version 2 Jun 05, 2019
flappydragon-windows-amd64.exe 6 MB
Version 6 64 days ago
flappydragon-oculusquest.apk 4 MB

Development log


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Original URL break, new should see

Updated the link. Thanks!

Just a black screen in Safari on iOS 13.6


I just see a black box, the game never seems to load.  Safari Mac OS X latest

How can I learn to export a DragonRuby game for HTML5?

Nevermind, I see that it's part of the output during `./dragonruby-publish`, but it's not really documented anywhere as a feature.

The next build has dragonruby-publish write out instructions on how to set up your page for HTML5. Alternately, you can just copy the files it creates to any webserver.

( or locally, run "dragonruby-httpd path_to_the_html5_build 8080" and point your web browser at http://localhost:8080/ )


Super cool! I love the art work, and look forward to seeing this game engine take off.